Design for the opening moment.
The animation was intended for a game introduction, giving the studio identity a defined place before the main experience.
A studio logo brought into a game’s opening sequence.
01 / Context & contribution
Thunderhawk Studios needed an animated version of its logo for the introductions of its games.
I created the logo animation shown in the project video, translating the studio identity into a short motion piece.
02 / Design decisions
The animation was intended for a game introduction, giving the studio identity a defined place before the main experience.
The task was to bring movement to the supplied identity, rather than to claim a new studio brand.
The animation itself is the main artifact. The project record is brief, so I have kept the scope and outcome equally specific.
03 / The work
Original project artifacts. Open an image to inspect it at full size.
04 / Outcome & reflection
I produced an animated studio logo for use in game introductions. The video below preserves the finished motion piece.
This is a compact example from my multimedia background: working within an existing identity and shaping how it appears over time.
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